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COURSE OUTLINE

Game Theory

1. General

School

School of Finance and Statistics

Academic Unit

Department of Banking and Financial Management

Level of Studies

Undergraduate

Course code

ΧΡΜΘΠ02

Semester

5th or 7th

Course Title

Game Theory

Idependent Teaching Activities

Weekly Teaching Hours

Credits

Lectures
4
7,5

Course Type

Special Background

Prerequite Courses

Language of Instruction and Examinations

Greek

Is the course offered to Erasmus Students?

Url (Eclass)

https://eclass.unipi.gr/courses/XTD227/

2. Learning Outcomes

Learning Outcomes

This course presents the core ideas of game theory. Game theory provides a logical apparatus designed to help us understand the decision-making if economic agents interact. The game theory models are highly abstract; therefore, the domain of applications is vast. Here we present the main toolkit of game theory and its application in fundamental issues of microeconomic theory.

With the successful completion of the course, students will be sufficiently capable to:

  • comprehend game theory techniques in a generic decision-making environment.
  • assess the microeconomic foundations of economic phenomena in a strategic setting
  • undertake strategic decisions in real-life situations.
General Competences
  • Decision making,
  • Working independently,
  • Production of new research ideas

3. Syllabus

  • Strategic Games – Nash Equilibrium, Strategic Dominance, Mixed-Strategy equilibrium, Bayesian Games in strategic form, Pre-Play Communication, Correlated Equilibrium
  • Extensive Games – Sequential Decision Games with complete information, Backward Induction, Subgame Perfect Nash Equilibrium, Games with Incomplete Information, Sequential Equilibrium, Games with Imperfect Information, Bayesian Nash Equilibrium, Forward Induction, Screening Games.
  • Repeated Games – Repeated Games with Perfect Recall, Repeated Games with Discounting, Folk Theorem, Strategies as Automata.
  • Bargaining Theory –  Nash Solution, Other forms of solution.
  • Cooperative Games –  The Core, The Shapley value, The Bargaining Set

4. Teaching and Learning Methods - Evaluation

Delivery

Face-to-face

Use of Information and Communications Technology

Interaction in class with students

Teaching Methods

Activity

Semester Workload

Lectures
52
Independent Study
73,5
Problems Sets
62
Course Total
187,5

Student Performance Evaluation

Final exam 100%

5. Attached Bibliography

Suggested Bibliography
  • Βολιώτης Δημ. Διαλέξεις στην Θεωρία Παιγνίων. Πληροφορία και Λήψη Αποφάσεων. Εκδόσεις Πεδίο, 2015
  • Felix Munoz-Garcia and Daniel Toro-Gonzalez, Strategy and Game Theory. Practice Exercises with Answers, Springer, Second Edition, 2019
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